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<title>gameguyzのブログ</title>
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<description>ブログの説明を入力します。</description>
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<title>Disney and EA work on Star Wars games</title>
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<![CDATA[ <strong>Visceral </strong>and<strong> <span style="color: rgb(10, 114, 198);">DICE</span></strong> will be up for the new "core" Star Wars games as the original plan.<br><p>&nbsp;</p><p>Electronic Arts and The Walt Disney company today announced a new multi-year exclusive agreement to develop and publish new games based on Star Wars characters and stories.</p><p>&nbsp;</p><p style="text-align: center;"><img style="height: 298px; width: 550px;" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20130705071534.jpg" alt="Frostbite 3, Disney, EA, Star Wars, Frank Gibeau, BioWare"></p><p>&nbsp;</p><p>As part of the agreement, EA will create new Star Wars titles for a "core gaming audience." These games will span "all interactive platforms" and "the most popular game genres." Disney, meanwhile, will retain rights to create new Star Wars games for mobile, social, tablet, and online markets.</p><p>&nbsp;</p><p>"Every developer dreams of creating games for the Star Wars universe," EA Labels president Frank Gibeau said in a statement. "Three of our top studios will fulfill that dream, crafting epic adventures for Star Wars fans."</p><p>&nbsp;</p><p style="text-align: center;"><img style="height: 309px; width: 550px;" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20130705071541.jpg" alt="Frostbite 3, Disney, EA, Star Wars, Frank Gibeau, BioWare"></p><p>&nbsp;</p><p>Battlefield studio DICE and Dead Space outfit Visceral Games are currently making new Star Wars games, joining BioWare, which will continue to support Star Wars: The Old Republic. The new games from DICE and Visceral will run on the Frostbite 3 engine.</p><p>&nbsp;</p><p>"The new experiences we create may borrow from films, but the games will be entirely original with all new stories and gameplay," Gibeau said.</p><p>&nbsp;</p><p>Financial terms of the EA-Disney deal were not disclosed. EA will report earnings tomorrow after market close, where more information about the deal is expected to be divulged.</p><p>&nbsp;</p><p>The future of Star Wars: First Assault and Star Wars: 1313 are still unknown.</p><p>&nbsp;</p><p style="text-align: center;"><img style="height: 413px; width: 550px;" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20130705071554.jpg" alt="Frostbite 3, Disney, EA, Star Wars, Frank Gibeau, BioWare"></p><p>&nbsp;</p><p>Disn<span style="font-size: 0.923em; line-height: 1.5em;">ey spent $4.05 billion last October to buy the </span><span style="color: rgb(10, 114, 198);"><strong style="font-size: 0.923em; line-height: 1.5em;">Star Wars</strong></span><span style="font-size: 0.923em; line-height: 1.5em;"> brand.</span></p>
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<link>https://ameblo.jp/gameguyz/entry-11526361491.html</link>
<pubDate>Wed, 08 May 2013 11:14:30 +0900</pubDate>
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<title>Fatal Frame 2 launches PSN on Tuesday</title>
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<![CDATA[ <strong>Makoto Shibata</strong>, series director today shares his view on the improvement of Frame 2: Crimson Butterfly which will launch PSN next Tuesday.<br><p>&nbsp;</p><p style="text-align: center;"><img style="height: 413px; width: 550px;" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20130505012403.jpg" alt="Fatal Frame 2, PSN, Makoto Shibata"></p><p>&nbsp;</p><p>The Fatal Frame 2: Crimson Butterfly project started relatively soon after the first project concluded. Since we received lots of feedback that players got too scared to complete the game, we shifted our attention to making the storyline more interesting, to encourage such players to overcome the scariness in wanting to see the end of the story.</p><p>&nbsp;</p><p>The storyline is based on a dream I had after the initial project concluded. Thinking back about it, I recall it being a complete dream in many ways. The dream was scary, magical and traumatic, and it had a perfect plot — even with a title and a structured ending. Thus, it was simply a case of how to interpret the dream and recreate it as a game.</p><p>&nbsp;</p><p>In a psychic horror scenario, it is normal for ghosts and spirits to not appear in the exact locations where they previously appeared. Even at any exact locations where spirits died, one can feel the presence every now and then. Also, the way a given spirit makes an appearance may be different on occasion.</p><p>&nbsp;</p><p style="text-align: center;"><img style="height: 369px; width: 550px;" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20130505012410.jpg" alt="Fatal Frame 2, PSN, Makoto Shibata"></p><p>&nbsp;</p><p>Such never-ending loops of thoughts are the core characteristic of psychic horror.</p><p>&nbsp;</p><p>You will find the difference after playing the game, and you will feel more difficult next time you play it. The endless vision is featured in the game. I suggest it to all who haven’t met any spiritual occasions in true life so as to find out the thing they miss.</p>
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<link>https://ameblo.jp/gameguyz/entry-11525009638.html</link>
<pubDate>Mon, 06 May 2013 11:21:32 +0900</pubDate>
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<title>Supremacy 1914 Introduction</title>
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<![CDATA[ <strong>Supremacy 1914</strong>? Become the leader of a nation and conquer Europe<p></p><p>&nbsp;</p><p>In Supremacy 1914, the player becomes head of a mighty nation in precarious Europe after the turn of the century. He faces the challenge to become the undisputed sovereign leader of the whole continent using smart diplomacy or simply the brute force of his glorious armies.</p><p>&nbsp;</p><p style="text-align: center;"><img alt="Supremacy 1914,Browser Game of the Year" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20132604030916.jpg" style="height: 431px; width: 550px;"></p><p style="text-align: center;">&nbsp;</p><p>Audacious combats and the clever development of a prospering infrastructure are the foundation for victory. Yet, absolute power is reserved to the combatant who forms the most intelligent and mightiest alliances.</p><p>&nbsp;</p><p>Supremacy 1914 is a real-time strategy game for up to 30 participants. A sophisticated AI ensures fun even in rounds with less than 30 participants. The duration of one round varies between four to eight weeks. You play on a map where units move continuously instead of being listed in tables, like in most browser games.</p><p style="text-align: center;">&nbsp;</p><p style="text-align: center;"><img alt="Supremacy 1914,Browser Game of the Year" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20132604030939.jpg" style="height: 431px; width: 550px;"></p><p style="text-align: center;">&nbsp;</p><p>*30 playable nations and intelligent computer-controlled opponents</p><p>*Units move in real-time on a historic map</p><p>*Extensive province upgrading, resource trading, and diplomacy</p><p>*Unique spy features</p><p>*Ranking, badges, and more than 10,000 parallel rounds!</p><p>&nbsp;</p><p>Already more than 2 Million players have registered for this strategy game by Bytro Labs. Strategists can play private rounds with friends or against competitors from all around the world, and this completely free of charge.</p><p>&nbsp;</p><p>In 2009 Supremacy 1914 won the Audience-Award in the <span style="color:#0a72c6;"><strong>Browser Game of the Year</strong></span>-election.</p>
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<link>https://ameblo.jp/gameguyz/entry-11521145512.html</link>
<pubDate>Tue, 30 Apr 2013 11:15:52 +0900</pubDate>
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<title>Call of Duty: Ghosts leaked by accident?</title>
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<![CDATA[ Maybe <span style="color: rgb(10, 114, 198);"><strong>Tesco</strong></span> - British retailer leaked the new <span style="color: rgb(10, 114, 198);"><strong>Call of Duty</strong></span> game by accident.<br><p>&nbsp;</p><p style="text-align: center;"><img style="height: 272px; width: 550px;" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20132504030652.jpg"></p><p style="text-align: center;">&nbsp;</p><p>That's according to a product listing on Tesco Direct (the object has now been pulled down). This would tally with recent reports that the next instalment in the hugely-successful franchise would be subtitled 'Ghosts', which came from YouTube user Drift0r.</p><p>&nbsp;</p><p>The listing also features credible box art bearing the Infinity Ward logo. The Infinity Ward studio previously worked on the tremendously popular 'Modern Warfare' entries in the long-running franchise. This would make sense since last year's Black Ops II was made by Treyarch. Has the Modern Warfare title been dropped following the high-profile departure and out-of-court settlement with Jason West and Vince Zampella? West and Zampella left after disputing royalties</p><p>&nbsp;</p><p>There were no details about the game coming to next-gen platforms, but we did manage to see box art for PS3 and Xbox 360 before they were pulled.</p><p>&nbsp;</p><p style="text-align: center;"><img style="height: 342px; width: 550px;" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20132504022103.jpg" alt="Call of Duty: Ghosts, Modern Warfare, Simon 'Ghost' Reilly, Tesco, Infinity Ward, Treyarch"></p><p style="text-align: center;">&nbsp;</p><p>Screen grab of Tesco's product listing for Call of Duty: Ghosts</p><p>&nbsp;</p><p>But looking more closely at box art it might still be connected with the Modern Warfare titles. It depicts a character donning a mask resembling that worn by Simon 'Ghost' Reilly. Combined with the title, can we reasonably speculate that this could be a prequel centred on the popular character from Modern Warfare 2?</p><p>&nbsp;</p><p style="text-align: center;"><img style="height: 309px; width: 550px;" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20132504022241.jpg" alt="Call of Duty: Ghosts, Modern Warfare, Simon 'Ghost' Reilly, Tesco, Infinity Ward, Treyarch"></p><p>&nbsp;</p><p>There’s also a release date on the image - December 30<sup>th</sup>. It can be remarkable for the shoot game launching in early November.</p><p>&nbsp;</p><p>Source: ign.com</p>
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<link>https://ameblo.jp/gameguyz/entry-11518582655.html</link>
<pubDate>Fri, 26 Apr 2013 11:21:09 +0900</pubDate>
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<title>Kickstarter of Grimlands called off</title>
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<![CDATA[ Two news about <span style="color: rgb(10, 114, 198);"><strong>Grimlands</strong></span>: one is good and one is bad. Which do you want to hear first? Well, I will tell you the bad news first because I have to do this. Kickstarter of Grimlands has been called off.<br><p>&nbsp;</p><p style="text-align: center;"><img style="height: 413px; width: 550px;" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20132304060607.jpg" alt="Kickstarter, Grimlands, DRAGO"></p><p style="text-align: center;">&nbsp;</p><p>What’s good is that <span style="color: rgb(10, 114, 198);"><strong>DRAGO</strong></span> is currently communicating with unmentioned investors to get a great funding. It has been updated on project page of Grimlands that “We have been contacted by several investors and are in active discussions to finish the game with them. This would not have been possible without this campaign and without your support! Of course we will keep you up to date on any development!”</p><p>&nbsp;</p><p style="text-align: center;"><img style="height: 391px; width: 550px;" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20132304060638.jpg" alt="Kickstarter, Grimlands, DRAGO"></p>Article From:gameguyz.com
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<link>https://ameblo.jp/gameguyz/entry-11517356257.html</link>
<pubDate>Wed, 24 Apr 2013 11:36:41 +0900</pubDate>
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<title>Troopers &amp; Bounty Hunters updates in SWTOR</title>
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<![CDATA[ The dev diary containing all classes updates in <span style="color: rgb(10, 114, 198);"><strong>Star Wars: The Old Republic </strong></span>goes on, highlighting on Trooper and Bounty Hunter today.<br><p>&nbsp;</p><p style="text-align: center;"><img style="height: 309px; width: 550px;" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20131904054422.jpg" alt="Troopers, Bounty Hunters, SWTOR, BioWare, Hydraulic Overrides, Chaff Flares, Kolto Overload"></p><p style="text-align: center;">&nbsp;</p><p>Bounty Hunters should have an easier go at it now, as BioWare's handing out Hydraulic Overrides and Chaff Flares to everyone. The team also redesigned the Kolto Overload skill to give the class a huge bump to survivability when it activates. Over on the Trooper side of things, the team's brought the class' resource mechanic in line with the Trooper's Bounty Hunter counterpart. All Troopers now get Hold the Line and Diversion skills, as well as a more survival-happy Adrenaline Rush.</p><p>&nbsp;</p><p>If you play a class in the game, you’d better look through these small but important changes on advanced classes and you need to pay attention to lots of things.</p><p>&nbsp;</p><p style="text-align: center;"><img style="height: 293px; width: 550px;" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20131904054446.jpg" alt="Troopers, Bounty Hunters, SWTOR, BioWare, Hydraulic Overrides, Chaff Flares, Kolto Overload"></p><p style="text-align: center;">&nbsp;</p>
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<link>https://ameblo.jp/gameguyz/entry-11516126879.html</link>
<pubDate>Mon, 22 Apr 2013 11:17:30 +0900</pubDate>
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<title>SWTOR: Rise of the Hutt Cartel launches!</title>
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<![CDATA[ Fans have been waiting for this moment that<span style="color: rgb(10, 114, 198);"><strong> Star Wars: The Old Republic</strong></span>, the game's first "digital expansion," Rise of the Hutt Cartel, is officially released. It contains a raised level cap (you can level up to 55!), Makeb (made famous as the "gay planet"), and a heaping helping of new storyline. Unlocking new rewards and story-driven missions are allowed by Macrobinoculars and the new Seeker Droid.<br><p>&nbsp;</p><p>Subscribers of SWTOR can purchase it for $9.99 while others must pick it for $19.99.</p><p style="text-align: center;">&nbsp;</p><p style="text-align: center;"><img style="height: 275px; width: 550px;" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20131504070240.jpg" alt="Hutt Cartel, SWTOR, SWTOR: Rise of the Hutt Cartel"></p><p style="text-align: center;">&nbsp;</p><p style="text-align: center;"><img style="height: 306px; width: 550px;" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20131504070250.jpg" alt="Hutt Cartel, SWTOR, SWTOR: Rise of the Hutt Cartel"></p>
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<link>https://ameblo.jp/gameguyz/entry-11512397080.html</link>
<pubDate>Tue, 16 Apr 2013 11:10:18 +0900</pubDate>
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<title>Getting compensation package from Defiance</title>
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<![CDATA[ <img alt="" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20131404021702.jpg" style="font-size: 0.923em; line-height: 1.5em;"><p></p><p>&nbsp;</p><p>During a tumultuous opening week, players of Defiance will get some additional gifts. Trion Worlds admitted the game and its community have experienced all kinds of issues, so they want to show their gratitude for players with a gift package.</p><p>&nbsp;</p><p>Current players have received several bonuses in their account, including a "Daredevil" exclusive title and one-week boosts to weapons skill, scrip, loot, and XP.</p><p>&nbsp;</p><p>Nathan Richardsson, the Executive Producer Nathan wrote that they hope it expresses the appreciation for Defiance players.</p><p>&nbsp;</p><p style="text-align: center;"><img alt="" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20131404021709.jpg"></p>
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<link>https://ameblo.jp/gameguyz/entry-11511760493.html</link>
<pubDate>Mon, 15 Apr 2013 11:23:38 +0900</pubDate>
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<title>NYU Video Game Center in Brooklyn to Open</title>
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<![CDATA[ It is reported in the Wall Street Journal that this fall New York University will open the Media and Games Network center in Brooklyn. In this game center, there are different courses about games such as <span style="color: rgb(10, 114, 198);"><strong>video game </strong></span>design, coding and art.<br><p>&nbsp;</p><p style="text-align: center;"><img style="width: 600px; height: 338px;" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20131004094056.jpg"></p><p>&nbsp;</p><p>Called "Magnet" for short, the 40,000-square-foot facility will expand the university's existing Game Center with more classes, degrees and students.</p><p>&nbsp;</p><p>"I think it's going to be good," said Frank Lantz, NYU Game Center's director. "We're going to make Downtown Brooklyn cool."</p>
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<link>https://ameblo.jp/gameguyz/entry-11509235630.html</link>
<pubDate>Thu, 11 Apr 2013 11:45:27 +0900</pubDate>
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<title>Call of Duty veterans' fund receives $2 million</title>
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<![CDATA[ Donation of<strong> <span style="color: rgb(10, 114, 198);">Activision Blizzard</span></strong> to its <span style="color: rgb(10, 114, 198);"><strong>Call of Duty Endowment</strong></span> increases to $1.7 million due to its sale of limited edition dog tags reaches a total of $3.7 million.<br><p>&nbsp;</p><p style="text-align: center;"><img style="height: 309px; width: 550px;" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20130904025307.png" alt=" Call of Duty Endowment, Activision Blizzard, Bobby Kotick, Veterans, Dan Goldenberg"></p><p>&nbsp;</p><p>Activision Blizzard announced today that it donated $2 million to its Call of Duty Endowment, a non-profit organization that helps soldiers find jobs after their military service.</p><p>&nbsp;</p><p>In addition, Activision Publishing announced that it raised $1.7 million for the Endowment through the sale of limited edition dog tags. These were available through the holiday season for $5 at more than 12,000 stores across the country.</p><p>&nbsp;</p><p>"We are committed to our veterans," Activision CEO Bobby Kotick said in a statement. "They put their lives on the line for our freedom and security. They all have unique experiences, skills, and capabilities that should be highly desirable to any employer."</p><p>&nbsp;</p><p style="text-align: center;"><img style="height: 309px; width: 550px;" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20130904025322.jpg" alt=" Call of Duty Endowment, Activision Blizzard, Bobby Kotick, Veterans, Dan Goldenberg"></p><p>&nbsp;</p><p>According to Call of Duty Endowment executive director Dan Goldenberg, the combined $3.7 million will help support the group's recently announced chapterization strategy. Through this new initiative, announced last month, grants will be given to veterans' organizations that are able to expand by opening new chapters that offer employment services for military veterans.</p><p>&nbsp;</p><p>In 2009, Activision founded the Call of Duty Endowment with the purpose of offering funds for non-governmental organizations (NGOs) and other groups to seek jobs for <span style="color: rgb(10, 114, 198);"><strong>veterans</strong></span>. Activision reveals that more than 1,000 veterans have found jobs up till now due to their efforts.</p><p>&nbsp;</p><p style="text-align: center;"><img style="height: 344px; width: 550px;" src="https://img-proxy.blog-video.jp/images?url=http%3A%2F%2Fwww.gameguyz.com%2Fsites%2Fdefault%2Ffiles%2Fimages%2F20130904025330.jpg" alt=" Call of Duty Endowment, Activision Blizzard, Bobby Kotick, Veterans, Dan Goldenberg"></p>
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<link>https://ameblo.jp/gameguyz/entry-11508605377.html</link>
<pubDate>Wed, 10 Apr 2013 11:27:56 +0900</pubDate>
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